
The Cabinet
A 6×5 cabinet over 20 paylines. Five monsters — Tar, Mummy, Ghoul, Phantom, Spaceman — each lands as one cell and expands to its whole reel: every cell wild, carrying one number. Tar runs 1× to 5×; the Spaceman is never under 50×. A line win is multiplied by the SUM of the numbers on the monster reels it runs through, so a 3× and a 5× pay ×8. In the free spins a monster lands on most spins and every scatter adds one more. The Ultra Bonus adds the Locks: the first monster to land on a reel is locked to it, and when the spins are over the whole locked crew lands together on one last spin with fresh numbers. That last spin is the round. A ceiling of 100,000×.
- RTP
- 96.01%
- Max Win
- 100,000×
- Volatility
- Switchable
- Grid
- 6 × 5
- Paylines
- 20
- Type
- Lines · Expanding Monster Wilds · Adding Multipliers
Keep playing
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Every cluster leaves a mark. The Revealer cashes them.
Open game
One Wild. It eats, it grows, it never leaves.
Open game
Every wild on the board feeds one multiplier.
Open game
One bet buys a run, not a spin.
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